GraphicsResearch » History » Version 1
Wolfgang Wiedmeyer, 04/20/2017 03:49 PM
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| 1 | 1 | Wolfgang Wiedmeyer | h1. Research on free graphics-related software |
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| 3 | On this page, information is collected that could help solving graphics issues in Replicant (see #1533). Besides evaluating free implementations that are relevant to currently supported devices, other implementations should also be listed if they are useful for potential future target devices. |
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| 5 | h2. Software rendering |
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| 7 | h3. Android software renderer |
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| 9 | h3. llvmpipe |
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| 11 | h3. SwiftShader |
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| 13 | h2. Per-GPU implementations |
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| 15 | h3. ARM Mali |
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| 17 | supported devices that use Mali 400: Galaxy S 2, Galaxy S 3, Galaxy S 3 4G, Galaxy Note, Galaxy Note 2 |
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| 19 | h3. Imagination PowerVR |
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| 21 | supported devices that use PowerVR SGX540: Nexus S, Galaxy S, Galaxy Nexus, Galaxy Tab 2 7.0, Galaxy Tab 2 10.1 |
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| 23 | h3. Qualcomm Adreno |