| Android version | 4.2 | 6.0 | 9.0 | Notes | 
|---|---|---|---|---|
| RAM | 340M1 | 424M2 | 512M3 |  It also depends on the display resolution and size: On android 9, it can go up to 1824MB on 64bit ARM with very high dpi and resolutions  | 
		
| /data partition | 4 GB | It might also be possible to use external storage for that | 
3 android-9-cdd.pdf and html version
| Device | RAM | Display | 
|---|---|---|
| Samsung Galaxy S (i9100) |  OK: * Has 512M and an HDPI display9 * 512M required for 280dpi or lower on small/normal screens*  | 
			HDPI1: 480x800 233 ppi9 | 
| Samsung Galaxy SIII (i9300) |  OK: * Has 1GB * 608MB required for XDPI  | 
			XDPI1: 720×1280 306ppi2 | 
| Samsung Galaxy SIII 4G (i9305) |  OK: * Has 2GB * 608MB required for XDPI  | 
		|
| Goldelico GTA04 A3 | May be or may not be OK: * The A34 and A45 have 512MB of RAM * 608MB required for xdpi but the resolution is very small  | 
			XDPI1: 480×640 282ppi2 | 
| Goldelico GTA04 A4 | ||
| Goldelico GTA04 A5 |  OK?: * The A56 may have 1G of RAM * 608MB required for xdpi  | 
		|
| LG Optimus black (p970) |  OK: * 512M * small screens with 280dpi or less  | 
			HDPI1: 480×800 233ppi3 | 
| Amazon Kindle Fire first generation |  OK: * 512M7 * mdpi or lower on large screens  | 
			mdpi: 1024×600 at 169 ppi8 | 
1 https://en.wikipedia.org/wiki/Pixel_density#Named_pixel_densities
2 https://en.wikipedia.org/wiki/Galaxy_SIII
3 https://en.wikipedia.org/wiki/LG_Optimus_Black
4 http://projects.goldelico.com/p/gta04-main/downloads/get/GTA04A3-1-complete.pdf
5 http://projects.goldelico.com/p/gta04-main/downloads/get/GTA04A4-3_System_Manual_Complete.pdf
8 https://en.wikipedia.org/wiki/Kindle_Fire
9 https://en.wikipedia.org/wiki/Galaxy_S
Android can be configured to use less hardware resources. Here are some links on the topic: